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#1
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Collision detection
Hi
I’ve got a strange problem in the following code: Code:
foot1=viz.add('Foot.ive', scale = [.05,.05,.05])
foot=viz.add('Foot.ive', scale = [.05,.05,.05])
foot1.collideBox(.005,.005,.005)
foot1.disable(viz.DYNAMICS)
foot1.enable(viz.COLLIDE_NOTIFY)
foot.collideBox(.05,.005,.05)
foot.disable(viz.DYNAMICS)
foot.enable(viz.COLLIDE_NOTIFY)
def onCollideBegin(e):
if box in viz.phys.intersectNode(foot1):
print "Yes you touched the box by foot1"
if box in viz.phys.intersectNode(foot):
print "Yes you touched the box by foot1"
viz.callback(viz.COLLIDE_BEGIN_EVENT,onCollideBegin)
Is there anybody can advice where is my problem? Thanks, Moh |
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#2
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Your collide box dimensions with one foot are much smaller than with the other. Could that be the problem?
__________________
Virtual Environments and Multimodal Interaction (VEMI) Lab This time, it should work... |
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