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#1
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attachment1
Last edited by Moh200jo; 04-02-2009 at 03:23 AM. |
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#2
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battlefield.zip:
Upload of file failed.
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#3
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Try using the OSG exporter and exporting to the compiled OSG format, .ive. You could export the ground as one model and the rest of the scene as another model. Then to have the avatar follow the terrain when you use vizact.walkTo for the y value use your ground model. Check out this thread to see how to do that
http://forum.worldviz.com/showthread.php?t=1587 |
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#4
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openthreadsWin32.dll
I cannot install it
it needs this openthreadsWin32.dll was not found. any help to fix this? thanks, |
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#5
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Attachment
I have attached battlefield.wrl with this thread
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#6
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Which version of Max are you using? Did you download the OSG exporter for Max from our site?
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