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You can translate the head in PeopleMaker, which will affect the position it will attach to the avatar. This is the ideal solution. You could also add the following line to your script to manually offset the head position every frame:
Code:
vizact.onupdate(viz.PRIORITY_LINKS+1,head.setPosition,0,0.03,0.02,viz.REL_LOCAL) |
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Thread | Thread Starter | Forum | Replies | Last Post |
adding heads to custom avatars | vAlexia | Vizard | 5 | 02-13-2007 11:14 AM |
problems adding a custom morph head to a custom body | Greenwu | Vizard | 1 | 07-27-2006 10:32 AM |