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#1
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Other 3D software to generate animated characters
Thank you!
My problem is that both 3ds Max and Maya are very expensive and difficult to learn. Can you recommend some other low end software (both cheaper and easy) for us to create our own animated characters? I am now testing on Blender, 3D GameStudio, Poser, Life Forms (Credo), MilkShape, 3D World, Character Shop and etc to see if I can generate an animated character to import to WorldViz and program their parts (head, limb, leg etc) for animation. Of course, it would be much better if WorldViz can provide this type of information. Otherwise, we will need to spend a lot of money to purchase 3ds and Maya and even that, we are not sure if we can start programming WordViz in a number of months to come. We want to spend our time and resources in WorldViz but not so much in other software. |
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#2
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Hi Luakt,
Internally, we use 3ds Max for creating all our assets. Blender is probably the most powerful program you can get for free, and from what I've seen it's on par with max and maya in quite a few areas. However, it also appears to be just as complex. Blender has exporters for both CAL3d and OpenSceneGraph: http://www.blender.org/download/pyth...import-export/ VZF is a vizard-specific avatar head format put together using a program called Peoplemaker, which ships with Vizard. The program allows custom heads to be added to existing avatars without needing to have the source files for that avatar. If you use it and follow the tutorial, note that the autoscale button is currently still set up for our previous avatar set, so some additional movement and tweaking will be necessary to get the head to look good on the VCC bodies. |
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#3
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Thanks. Will try the export
Thanks. I will treat to experiment the export from Blender.
Best wishes. |
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#4
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Cannot find the cal3d export from Blender
Sorry, I cannot find the CAL3D export from the Blender export manual. Perhaphs some python files are used to do the export. However, I do not know how to instal the python files. After all, what are the export files?
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