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#8
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Problem fixed
Hi, the problem seemed to have been solved, relatively - The thing that
was slowing down everything was that every avatar had 80 animations or so. Since we are only using about 20, then cutting the rest of the animations from the CFG file, also took down significantly the load time ( and fixed the refresh rate ). It still takes about 15-20 seconds to load, but that's bearable... |
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