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Old 07-16-2008, 04:17 PM
farshizzo farshizzo is offline
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Join Date: Mar 2003
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Do you need the mirror to have dynamic real-time reflections or just a static reflection map? If you need a static reflection map, then have a look at the example script in examples\nodes\env_mapping.py. This applies a static texture to a curved model surface which gives it a reflective look.

If you need dynamic real-time reflections, then it will take a little more work. Let me know if this is the case and I might be able to provide a sample script for you.
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Old 07-17-2008, 05:24 AM
Sandro Holzer Sandro Holzer is offline
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Join Date: Jul 2008
Posts: 19
Thank you for your answer

Unfortunately I need dynamic real-time reflection.
We need this for checking the field of view through a rearviewmirror, and it should be physical correct.
One possible solution would be to divide the curved mirror in a matrix of smaller, plane mirrors (each mirror with the code I found in this forum for plane mirror objects).
But I think one would need a lot of small mirrors to get a realistic picture.

Sandro
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