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  #1  
Old 06-30-2008, 02:45 PM
farshizzo farshizzo is offline
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Join Date: Mar 2003
Posts: 2,849
How much RAM does your computer and GPU have? Can you provide a simple script that reproduces the crash?
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  #2  
Old 07-13-2008, 04:02 AM
dan12345 dan12345 is offline
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Join Date: Jan 2008
Posts: 58
samle script

Before we bought the computer, we consulted vizard, so basically is should be okay
We have 2 GB of RAM. I'm not completely sure how GPU is checked ,
but if GTX is the right thing to look at, then we have 8800 GTX.

attached is a sample script of when vizard crashes when trying to add
more than 20 something avatars. trying to add a few less results in just a very long load time. (a few minutes) :

import viz

viz.go()
AVATAR_MODEL_LIST = ['../art/avatars/male/casual01_m_highpoly.cfg',\
'../art/avatars/male/casual02_m_highpoly.cfg',\
'../art/avatars/male/casual03_m_highpoly.cfg',\
'../art/avatars/male/casual05_m_highpoly.cfg',\
'../art/avatars/male/casual08_m_highpoly.cfg',\
'../art/avatars/male/casual09_m_highpoly.cfg',\
'../art/avatars/male/casual11_m_highpoly.cfg',\
'../art/avatars/male/casual13_m_highpoly.cfg',\
'../art/avatars/male/casual14_m_highpoly.cfg',\
'../art/avatars/male/casual15_m_highpoly.cfg',\
'../art/avatars/male/casual17_m_highpoly.cfg',\
'../art/avatars/female/casual01_f_highpoly.cfg',\
'../art/avatars/female/casual02_f_highpoly.cfg',\
'../art/avatars/female/casual03_f_highpoly.cfg',\
'../art/avatars/female/casual04_f_highpoly.cfg',\
'../art/avatars/female/casual17_f_highpoly.cfg',\
'../art/avatars/female/casual18_f_highpoly.cfg',\
'../art/avatars/female/casual24_f_highpoly.cfg',\
'../art/avatars/female/casual25_f_highpoly.cfg',\
'../art/avatars/female/casual26_f_highpoly.cfg',\
'../art/avatars/female/sportive02_f_highpoly.cfg',\
'../art/avatars/female/sportive03_f_highpoly.cfg',\
'../art/avatars/female/sportive04_f_highpoly.cfg',\
'../art/avatars/female/sportive05_f_highpoly.cfg',\
'../art/avatars/female/sportive06_f_highpoly.cfg']

print(len(AVATAR_MODEL_LIST))
for i in range(1,len(AVATAR_MODEL_LIST)):
avatar = viz.add(AVATAR_MODEL_LIST[i])
avatar.translate(0+i,0,0)
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  #3  
Old 07-18-2008, 07:29 PM
dan12345 dan12345 is offline
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Join Date: Jan 2008
Posts: 58
Hey

So any progress on understanding why this might happen?

dan
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  #4  
Old 07-28-2008, 04:24 AM
dan12345 dan12345 is offline
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Join Date: Jan 2008
Posts: 58
Problem fixed

Hi, the problem seemed to have been solved, relatively - The thing that
was slowing down everything was that every avatar had 80 animations or so.
Since we are only using about 20, then cutting the rest of the animations from the CFG file, also took down significantly the load time ( and fixed the refresh rate ). It still takes about 15-20 seconds to load, but that's bearable...
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