![]() |
|
#1
|
|||
|
|||
How much RAM does your computer and GPU have? Can you provide a simple script that reproduces the crash?
|
#2
|
|||
|
|||
samle script
Before we bought the computer, we consulted vizard, so basically is should be okay
We have 2 GB of RAM. I'm not completely sure how GPU is checked , but if GTX is the right thing to look at, then we have 8800 GTX. attached is a sample script of when vizard crashes when trying to add more than 20 something avatars. trying to add a few less results in just a very long load time. (a few minutes) : import viz viz.go() AVATAR_MODEL_LIST = ['../art/avatars/male/casual01_m_highpoly.cfg',\ '../art/avatars/male/casual02_m_highpoly.cfg',\ '../art/avatars/male/casual03_m_highpoly.cfg',\ '../art/avatars/male/casual05_m_highpoly.cfg',\ '../art/avatars/male/casual08_m_highpoly.cfg',\ '../art/avatars/male/casual09_m_highpoly.cfg',\ '../art/avatars/male/casual11_m_highpoly.cfg',\ '../art/avatars/male/casual13_m_highpoly.cfg',\ '../art/avatars/male/casual14_m_highpoly.cfg',\ '../art/avatars/male/casual15_m_highpoly.cfg',\ '../art/avatars/male/casual17_m_highpoly.cfg',\ '../art/avatars/female/casual01_f_highpoly.cfg',\ '../art/avatars/female/casual02_f_highpoly.cfg',\ '../art/avatars/female/casual03_f_highpoly.cfg',\ '../art/avatars/female/casual04_f_highpoly.cfg',\ '../art/avatars/female/casual17_f_highpoly.cfg',\ '../art/avatars/female/casual18_f_highpoly.cfg',\ '../art/avatars/female/casual24_f_highpoly.cfg',\ '../art/avatars/female/casual25_f_highpoly.cfg',\ '../art/avatars/female/casual26_f_highpoly.cfg',\ '../art/avatars/female/sportive02_f_highpoly.cfg',\ '../art/avatars/female/sportive03_f_highpoly.cfg',\ '../art/avatars/female/sportive04_f_highpoly.cfg',\ '../art/avatars/female/sportive05_f_highpoly.cfg',\ '../art/avatars/female/sportive06_f_highpoly.cfg'] print(len(AVATAR_MODEL_LIST)) for i in range(1,len(AVATAR_MODEL_LIST)): avatar = viz.add(AVATAR_MODEL_LIST[i]) avatar.translate(0+i,0,0) |
#3
|
|||
|
|||
Hey
So any progress on understanding why this might happen?
dan |
#4
|
|||
|
|||
Problem fixed
Hi, the problem seemed to have been solved, relatively - The thing that
was slowing down everything was that every avatar had 80 animations or so. Since we are only using about 20, then cutting the rest of the animations from the CFG file, also took down significantly the load time ( and fixed the refresh rate ). It still takes about 15-20 seconds to load, but that's bearable... |
![]() |
Thread Tools | |
Display Modes | Rate This Thread |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
avatars | dig | Vizard | 4 | 09-20-2007 03:29 PM |
Avatars in an array and link/unlink | betancourtb82 | Vizard | 7 | 09-05-2006 04:06 PM |
loading motion data for avatars | dellatails | Vizard | 2 | 02-13-2006 12:51 PM |
python dicts and vizard world loading... | vsully | Vizard | 1 | 09-26-2005 09:17 AM |
loading anacapa avatars? | shai | Vizard | 3 | 04-24-2005 05:36 PM |