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#1
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Vizard uses OpenGL for all rendering. There is no support for rendering using Direct3D.
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#2
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Then, would it be possible to extend Vizard functionality to support D3D using open-source c++ extensions written for python such as DirectPython?
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#3
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No, this is not possible. Vizards underlying rendering engine is built upon OpenGL. If you are determined to use Direct3D then you will have to use another application.
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