![]() |
#4
|
|||
|
|||
![]()
Update on the last message. Got rid of the warning by using a diffuse texture map (rather than the default max shader) and removed the normal map from the model but to no avail, the model is invisible, if i comment out the shader code it's displayed but the diffuse mapping is messed up
![]() ![]() Has anybody else had experience/success using normal mapping? Thanks for your patience. |
Thread Tools | |
Display Modes | Rate This Thread |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
environment maps, scenes, and you! | vadrian | Vizard | 1 | 01-12-2005 04:04 PM |
generating images for panoramas using cube maps | bailenson | Vizard | 5 | 09-08-2004 08:32 PM |