![]() |
|
|
|
#1
|
|||
|
|||
|
Hi djdesmangles,
We use blender to create boxes as control points (box.001, box.002,...), and we get vizard to read the midpoint of these boxes and set these points as path node. This is how we build one of our previous rollercoaster. Kind Regards, Iwan |
|
#2
|
|||
|
|||
|
Eh !! It's not a bad idea... I've recorded a gamepad navigation and dump it to an XML file. My code read the XML and convert it to control points...
![]() See ya !!!! D. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Dynamic shadows... | djdesmangles | Vizard | 5 | 05-06-2007 12:21 PM |
| texblend or visible for multiple textures | vizmaster | Vizard | 10 | 02-14-2007 03:50 PM |
| Trafffic ideas.. anyone? | k_iwan | Vizard | 13 | 12-10-2006 03:13 PM |
| Ideas for Vizard support in OSGExp | Joran | Vizard | 8 | 08-01-2006 09:39 AM |