WorldViz User Forum
>
Vizard
face problems in Vizard 3.0
User Name
Remember Me?
Password
Register
FAQ
Search
Today's Posts
Mark Forums Read
Thread Tools
Rate Thread
Display Modes
#
1
09-19-2007, 03:32 PM
v-clizzin
Member
Join Date: Sep 2006
Posts: 15
Quote:
Originally Posted by
farshizzo
You need to define the head mesh in the avatars cfg file. Have a look at the documentation for the setFace command. Basically, you need to add a line similar to the following in the cfg file:
Code:
head_mesh = NameOfHeadMesh.cmf
That did it. Thanks!
v-clizzin
View Public Profile
Find all posts by v-clizzin
«
Previous Thread
|
Next Thread
»
Thread Tools
Show Printable Version
Email this Page
Display Modes
Rate This Thread
Switch to Linear Mode
Hybrid Mode
Switch to Threaded Mode
Rate This Thread
:
5 : Excellent
4 : Good
3 : Average
2 : Bad
1 : Terrible
Posting Rules
You
may not
post new threads
You
may not
post replies
You
may not
post attachments
You
may not
edit your posts
BB code
is
On
Smilies
are
On
[IMG]
code is
On
HTML code is
Off
Forum Rules
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
FORUM UNDERGOING REVISION
Getting Vizard Help with AI
Announcements
Vizard
Precision Position Tracker (PPT)
Plug-in development
All times are GMT -7. The time now is
01:03 AM
.
Contact Us
-
WorldViz Home
-
Archive
-
Top
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC