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  #1  
Old 09-17-2007, 03:15 PM
k_iwan k_iwan is offline
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Join Date: May 2006
Posts: 115
I would export the avatar as separate file, besides the avatars are meant to be in cal3D format. Breaking down items would make things simpler for your artists

All the best in your project.
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  #2  
Old 04-08-2010, 09:11 AM
Moh200jo Moh200jo is offline
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Join Date: Feb 2009
Posts: 99
Cal3D from Max

I am trying to export bipod in 3dsmax to cal3d (file is attached with this post), but I am unable to export it probably.
any ideas?
Attached Files
File Type: zip MyBiped.zip (21.0 KB, 3384 views)
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  #3  
Old 04-09-2010, 02:20 AM
k_iwan k_iwan is offline
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Join Date: May 2006
Posts: 115
Hi,

Currently, I work on Linux at home, and I have no access to 3DSmax. Our 3DSMax at uni is only version 5 or 6, what version is your 3DS Max?
I'll try next week when I get back to the Lab.

Regards,
k_iwan
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