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#1
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Great, thanks a lot! That worked just fine.
By the way, is there a list of the viz module's constants with descriptions of what they do, particularly for the constants that have to do with the types of coordinate systems? (I hadn't heard of viz.AVATAR_WORLD before now.) I've looked through the documentation, but can only find lists of methods/functions. Thanks! |
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#2
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The viz.AVATAR_WORLD value is mentioned in the command reference for all the bone transform commands (i.e. bone.setEuler, bone.setQuat, etc...)
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