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  #1  
Old 06-27-2007, 05:14 PM
farshizzo farshizzo is offline
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Join Date: Mar 2003
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Hi,

viz.ABSOLUTE_LOCAL will perform the rotation in the bones local coordinate system. viz.ABSOLUTE_WORLD will perform the rotation in the world coordinate system. There were some bugs with performing manual bone rotations in Vizard 2.x. I would recommend upgrading to Vizard 3.0 if possible.

Translating the hand with viz.ABSOLUTE_WORLD should work. Are you locking the bone before performing the translation?
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Old 06-28-2007, 01:17 PM
ruddle ruddle is offline
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Join Date: Jun 2007
Posts: 11
Yes. I locked all bones from shoulder to finger.

Thanks,
ruddle
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