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#1
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Thank you, the offset works. But how to "incline" viewvector (cameras orientation differs from InertiaCube orientaion)?
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#2
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Hi,
You can apply a offset rotation to the intersense by adding the following code: Code:
viewLink.preEuler([0,-5,0],target=viz.LINK_ORI_OP) #Tilt intersense 5 degrees up |
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#3
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Thanks a lot. Problem is solved.
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