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Old 02-20-2007, 06:20 PM
tmcw tmcw is offline
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Join Date: Feb 2007
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Hmm, all right, I'll try it out - and maybe Collada support will eventually be as accurate as the exporter for Blender?

As far as designing worlds - we're considering UnrealEd, with the tutorial that has already been posted, hopefully the ease of designing levels / worlds will outweigh any tedious issues with conversion..
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Old 02-22-2007, 10:33 AM
Gladsomebeast Gladsomebeast is offline
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If you are new to UnrealEd I would suggest not using it and just learning Blender.
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