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#1
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Sigh... I'll try something out
hmm... it appear that it is not working. The content of xml appear funny too. I'll try to generate cal3d for other 3d engine such as crystal space or Irrlicht, and hopefully I'll find something more about this format...
Thanks for bringing this up to my attention... Regards, Iwan (again, Iwan hums "Battle Hymn of the Republic"........) |
#2
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Helo!
A small update! I didn't know what I did, but I can see animation in VIzard3beta. The texture didn't appear and the animation seems to be VERY VERY exagerated, as if I double the value of rotation-translation or something (bones seems to be displaced or scale up).The root bone wasn't animated at all (tail) but it appears to be animated. Please do have a look, perhaps someone could tell me where I went wrong? I did reset bones rotation and scale prior doing the animations. Regards, Iwan Last edited by k_iwan; 08-08-2006 at 05:42 AM. |
#3
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Hi again,
I just quickly checked my animations in blender and everything seems normal. I exported out from blender in binary format. From the previous post, the texture didn't show up, so I applied the texture by script in vizard. Also, I added some script animations and a spot light. Please see the updated attachment. The animation is still in a messed-up condition. Any ideas or suggestions would be greatly appreciated. Regards, Iwan |
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