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  #1  
Old 07-03-2006, 04:25 AM
k_iwan k_iwan is offline
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Join Date: May 2006
Posts: 115
Blender Exporter....

Hi All,

Blender Exporter to Cal3D format seems to be broken...
I searched blender forums and most people are having problem with it. Even the patched exporter doesn't work ... I'll have another Look.

Is "Character Studio" the only way to go to get animations in Vizard

Regards,

Iwan


<Iwan hums "Battle Hymn of the Republic" while waiting for someone with 5+, 10++ or 15# years of experence in Vizard to light a 36V flashlight on his eyes>
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  #2  
Old 07-03-2006, 12:50 PM
Gladsomebeast Gladsomebeast is offline
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We have little experience using other programs besides 3ds Max to export to Cal3D. I did a little digging and it seems that some people are successfully exporting Cal3D avatars from blender. I would suggest that you keep plugging away at the Blender solution.

Keep us in the loop on your progress!
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  #3  
Old 07-03-2006, 05:52 PM
k_iwan k_iwan is offline
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Smile Blender option....

I sure will...!!

Regards,
Iwan
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  #4  
Old 07-08-2006, 04:26 AM
k_iwan k_iwan is offline
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Unhappy another progress..... (screenshot attached)

Here's another progress...

I managed to successfully export a model from blender to cal3d. the current cal3d exporter (v.0.9) that comes with blender is broken. There's an updated version in blender forum (v1.1)

By the time I loaded the .cfg in Vizard2.5 trial.. it crashed. I look in the .cfg file the exporter genereated.. and everything seems normal. The model which I created is very simple; a small worm wth only 6-9 bones, 1400 polys.

I tried these following formats with some basic animations;
...md2 ... vizard fails to load the model.
...OSG ... vizard only loads the model.. no animation
...flt ... Vizard loaded up ok, but displayed nothing...
...cfg (cal3d from blender) ... vizard crashed...
...ac3d format ...vizard loaded the model ok.. no animations
...lwo ...vizard reported something error with the file.. did not load model
...3ds ...vizard refused to load.. there's is something fishly about blender's 3ds exporter...

Well... that's the update for today... thanks for reading. I provided a screenshot of my model with the skeletons visible. Then again.... does vizard only import bipeds?


Regards,
k_Iwan
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