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#2
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A timer starts whenever you call viz.starttimer(), so your goal is to decide when it's appropriate to make that call.
Something like this sketch (this is not tested code): Code:
timer_one = False def mytimer(num): if num == 0: if not timer_one and viz.get(viz.FRAME_TIMESTAMP) > 5.0: timer_one = True viz.starttimer(1, 0, viz.PERPETUAL) # do other timer-zero stuff if num == 1: # do other timer-one stuff viz.callback(viz.TIMER_EVENT, mytimer) viz.starttimer(0, 0.01, viz.FOREVER)
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-- [ e d h a l l e y ] I'm just a user, not a representative of WorldViz. Hope I've been helpful. |
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