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#5
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Thank you for your help. Unfortunately, I forgot to note that I want to use this augmented reality HUD in a “Cave Manual Configuration”. Could I use world coordinates to set the position of this rectangle? I want this rectangle to move if the “headtracker” detects movement. So, if I turn my head it should be able to move in the world and thereby be always in the middle of my view (via glasses). I did this already with objects and texquads.
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| multiple, scene, view, viewpoint |
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