WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 04-11-2017, 01:08 AM
Dhananjay Dhananjay is offline
Member
 
Join Date: Apr 2017
Posts: 1
Hi Jeff

If World viz support .FBX format (For joint based Animation) it would be great for all of us to work in this Engine. Right now it's very difficult to export character or any type of joint based animation in vizard. I have tried many times with different method to export animation but not satisfied with the result.
So my suggestion is please make it supportive in .FBX format. So we can export animation from Maya also.

Thanks
Dhananjay Kumar
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
3ds max 2014 crashing on exporting to OSGB raj Vizard 1 09-16-2015 03:13 PM
Trouble Exporting OSGB Animations via Sequence Helper (3Ds Max) envi253 Vizard 1 06-05-2015 11:31 AM
Weird colors exporting OSGB from 3DS nkinerd Vizard 2 05-09-2013 03:53 PM
Exporting cal3d animation creates too many keyframes tgoulart Vizard 2 03-18-2013 04:36 PM
Clarification on CAL3D Avatar Animation in Vizard shivanangel Vizard 2 11-22-2010 07:16 AM


All times are GMT -7. The time now is 12:15 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC