![]() |
|
#1
|
|||
|
|||
Hey Jeff,
any updates on this? This is rather important for my progress and would like to know how to proceed with modelling. Is it a bug with the exporter? Can I avoid editing the models? Thanks! |
#2
|
|||
|
|||
Smoothing is related to normals. The most likely culprit for the smoothing is unwelded verticies and/or explicit normals in Max, which would get in there if the model originally came from another program. The difference could have to do with turning on tri-strips/use indicies if it's explicit normals since that affects the vertex order. I'll ask an artist to take a look at the model.
|
![]() |
Thread Tools | |
Display Modes | Rate This Thread |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Problems with newest version of Vizard | mjabon | Vizard | 6 | 07-29-2008 10:51 AM |