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Hey,
Thanks for the reply, I guess I could try it that way. Nevertheless, is there a way that I could do it without leaving a loop? So something like: x = 0 while (x < 5) male.act(1) ball.translate(x, 1, 1) x++ so, that the ball wont move before the male has finished his animation? I am looking more something along the line of male.waitfor(action) thanks, dominic |
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