![]() |
|
#1
|
|||
|
|||
I don't understand the issue. An action is applied to both the ground object and the viewpoint. Is that what you want? The shape is not being moved. You can check the shape position by adding the following code:
Code:
def printShapePosition(): print h.getPosition(viz.ABS_GLOBAL) vizact.ontimer(1,printShapePosition) |
#2
|
|||
|
|||
Hi! Thanks for your reply.
I'm trying to create a program where a person sees a shape and they toggle it off. Then they move in a certain direction and have to point to the remembered location of the shape, which is then toggled on to see if they are correct. Currently when I run the program the shape stays centered in the view instead of remaining in a fixed location on the plane. I was hoping that as I moved in any direction that I could move past the shape. I hope that helps to clarify what I mean. Thanks for your help! |
![]() |
Tags |
mainview, movement, newb |
Thread Tools | |
Display Modes | Rate This Thread |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
How to get real time position of a object which is connected to a haptic device | Melody | Vizard | 4 | 09-15-2014 02:35 PM |
Create object with position relative to user head, but cannot be obstructed by others | Notch | Vizard | 2 | 03-03-2014 07:16 AM |
Object + InteriaCube + Viewport problem | Gekitatsu | Vizard | 1 | 02-22-2012 10:55 AM |
Can you link the position of a tracker to the orientation of an object? | michaelrepucci | Vizard | 1 | 09-19-2008 10:23 AM |
picking problem... | k_iwan | Vizard | 2 | 07-27-2007 07:57 PM |