![]() |
|
|
|
#1
|
|||
|
|||
|
Download and install the latest OSG exporter for Max from our website if you don't have that. In the exporter options under Miscellaneous, set Convert units to Meters before you export your model.
|
|
#2
|
|||
|
|||
|
Hi Jeff,
I am experiencing the same issue. I have tried every combination of Unit in max and Conversion in the exporter that sounded at least somehow "right", but it didn't help. I ended up either having an object 10 times taller than I wanted it to be, or 10 times smaller. Do you know any other possibility? vicmcg9, did you find any solution for this? Thanks for your support
|
![]() |
| Tags |
| 3ds max, model, osgb, osgb export, scaling |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Vizard automatically scaling image to an aspect ratio of 1:1 | Frank Verberne | Vizard | 3 | 01-13-2014 08:48 AM |
| Vizard 4 Beta Testing | farshizzo | Announcements | 0 | 02-01-2011 11:46 AM |
| Vizard tech tip: Using the Python Imaging Library (PIL) | Jeff | Vizard | 0 | 03-23-2009 12:13 PM |
| Scaling and Rotating in Vizard | Vinicius Lima | Vizard | 1 | 07-25-2007 10:20 AM |
| vizard 2.5 compatability issue | shai | Vizard | 3 | 08-10-2005 05:35 PM |