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#1
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Here's an example where the wheelbarrow goes up a ramp with the viewpoint:
Code:
import viz viz.setMultiSample(4) viz.fov(60) viz.go() viz.clearcolor(viz.SLATE) viz.addChild('ground.osgb') viz.MainView.collision( viz.ON ) #Make gravity weaker. viz.MainView.gravity(2) quad = viz.addTexQuad(pos=[0,0,4],euler=[0,65,0],scale=[2,10,1],color=viz.RED) quad2 = viz.addTexQuad(pos=[0,0,14],euler=[180,65,0],scale=[2,10,1],color=viz.RED) wheelbarrow = viz.addChild('wheelbarrow.ive') #Disable intersection so wheelbarrow does not collide with view wheelbarrow.disable(viz.INTERSECTION) wheelLink = viz.link(viz.MainView,wheelbarrow) #move wheelbarrow to ground level wheelLink.preTrans([0,-1.8,0]) view = viz.addView() view.setPosition([-20,5,9]) view.setEuler([90,15,0]) window = viz.addWindow(view=view) window.setSize([.4,.4]) window.setPosition([0,1]) |
#2
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Hi!
this code works thanks to the viewpoint collision but if you put the wheelbarrow 2 meters in front of the view, it is possible to goes up the ramp before the viewpoint collide the ramp ? Thanks |
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Tags |
avatar, climp, collision, ramp |
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