![]() |
|
|
|
#1
|
|||
|
|||
|
The intersection test returns the lowest level sub-node in the scene hierarchy. To determine the name of the node above the geometry node set computePath to True when you call the viz.intersect command. The name_path attribute of the returned viz.Intersect object contains a list of sub-node names representing the full path to the intersected object within the scene hierarchy.
|
![]() |
| Tags |
| intersection |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Rotate object around mainView? | performlabrit | Vizard | 3 | 12-19-2013 07:31 AM |
| How to render a texture of the transparent object and then blur it | whj | Vizard | 1 | 09-25-2012 04:15 PM |
| Intermittent orthographic stereo projection problems | AySz88 | Vizard | 10 | 02-17-2012 01:50 PM |
| retrieve Object names | Geoffrey | Vizard | 11 | 12-11-2009 05:26 AM |
| rotate to object | jargon | Vizard | 1 | 08-08-2005 01:20 PM |