![]() |
|
#2
|
|||
|
|||
|
Still not able to get these effects in the Inspector to work Vizard side.
Looked further into your documentation and found this: <node3d>.generateEffects(viz.EFFECTGEN_OSGMAXEXP ) but it doesn't change anything for my object. Any ideas? |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Realistic Light and Shadows Using Vizard and 3DS Max | jde | Vizard | 4 | 07-13-2012 11:58 AM |
| Vizard 4 Beta Testing | farshizzo | Announcements | 0 | 02-01-2011 11:46 AM |
| Vizard 4 Beta Testing | farshizzo | Vizard | 0 | 02-01-2011 11:46 AM |
| Vizard tech tip: Using the Python Imaging Library (PIL) | Jeff | Vizard | 0 | 03-23-2009 12:13 PM |
| Particle effects in Vizard | v-Salik | Vizard | 1 | 09-20-2007 04:42 PM |