![]() |
|
|
|
#1
|
|||
|
|||
|
I managed to solve both problems.
I got rid of the bouncyness by reseting the objects when the grab is removed: Code:
else:
if grab != False:
grab.getDst().reset()
grab.remove()
grab = False
|
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Apartment demo/texture demo | pwsnow | Vizard | 10 | 10-05-2012 10:10 AM |
| PPT Demo | mikestatic | Precision Position Tracker (PPT) | 1 | 09-23-2007 10:31 AM |
| demo of new hand.getFingerTip() | halley | Vizard | 9 | 12-14-2006 12:40 AM |
| Glenn Kawesch, looking for demo | GlennKawesch | Vizard | 2 | 10-19-2006 09:17 AM |
| using demo with intersense | G-Chan | Vizard | 1 | 02-06-2006 02:05 PM |