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#1
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Seems like I'll need to take a look at your source files to solve the problem.
Go ahead and zip up a set of files that reproduces the problem and upload it here. Be sure to include a preset saved from the most recent version of the exporter and a copy of your export. Let me know if you aren't sure how to save a preset. |
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#2
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Hey thanks for the replies.
You mentioned bit depth so I compared my texture to other textures in our scene that weren't having the issue. I noticed in photoshop that the Image->Mode-> Bits/channel weren't the same for each texture file. So setting those both to 8 bits/channel fixed the problem. Thanks for the help. |
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