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#1
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Once the user stops the avatar, what is the next action that should be applied to the avatar? If the avatar stops on the way to PointA, should he pick up from the same place later and continue to PointA, or go to PointB, or should the whole task be ended?
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#2
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Jeff, i'm writing some software for a military simulation, the avatar actually gets shot and killed.
So the whole task should be ended, i would like the avatar to assume a specific state (lie down) and perform no actions anymore after that. |
#3
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Not to sound too desperate, but i'm still having some difficulties with this. Does anybody perhaps have a suggestion for me?
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#4
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If you're waiting for either the walk action to finish or the keypress to occur you should use the viztask.waitAny command. Then if the event was a keypress you can leave the task using the return command:
Code:
d = yield viztask.waitAny([waitSpaceBar,waitAction]) condition = d.condition if condition == waitSpaceBar: avatar.clearActions() return |
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Tags |
avatar, interrupt, stop, walkto |
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