![]() |
|
|
|
#1
|
|||
|
|||
|
You can specify the mesh name as the optional node parameter when applying the texture/shader. For example:
Code:
female.texture(tex,node='casual01_f_highpoly.CMFX') |
![]() |
| Tags |
| 3dsmax, avatar, cal3d, exporting |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Avatar texture swaping | sleiN13 | Vizard | 5 | 06-24-2011 12:48 AM |
| Avatar speaking problem | Uttama_vizard | Vizard | 4 | 03-23-2009 11:29 AM |
| Skydome texture problem | theuberk | Vizard | 2 | 01-18-2008 05:56 AM |
| Problem with letting an avatar face towards another avatar | ghazanfar | Vizard | 2 | 03-21-2007 02:30 AM |
| avatar head texture issues | rconrey | Vizard | 3 | 11-17-2004 04:05 PM |