#1
|
|||
|
|||
Morphing faces with Complete Characters HD
Hi,
We recently bought complete characters HD. First of all, congratulations! They are really great and realistic I see that now the "faces" have some kind of skeleton structure. I am looking into the bip file "female_face_expressions.bip" and wondering how can I use those expressions in vizard. Do I need to create a morph for each one? Or is there a better way? Thanks in advance, Marco Simões IBILI - University of Coimbra, Portugal |
#2
|
|||
|
|||
Any help on this?
I think the only way is to create an animation with the expression and use it instead of the morphing way. The issue is that in this way I cannot have a facial expression independent of the body expression, right? or can I combine a face animation with a body animation? Cheers |
#3
|
|||
|
|||
If the exported animation only affects the face bones, then you should be able to execute it while other body animations are playing. The Cal3D exporter should have an option to select which bones you want to be affected by the animation.
|
Thread Tools | |
Display Modes | Rate This Thread |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Complete characters and heads | Vkathrynr | Vizard | 1 | 08-27-2009 10:09 AM |
adding 3D heads to complete characters | Vkathrynr | Vizard | 2 | 08-19-2009 08:16 PM |
animating complete characters in Vizard | Vkathrynr | Vizard | 1 | 08-17-2009 12:35 PM |
How to add individual faces onto the complete characters used in Vizard? | VDong | Vizard | 3 | 11-12-2008 10:05 AM |
How to cut out the heads of the complete characters? | VDong | Vizard | 2 | 09-26-2008 05:27 PM |