WorldViz User Forum  

Go Back   WorldViz User Forum > Precision Position Tracker (PPT)

Reply
 
Thread Tools Rate Thread Display Modes
  #1  
Old 06-29-2011, 04:28 PM
Jeff Jeff is offline
WorldViz Team Member
 
Join Date: Aug 2008
Posts: 2,471
Our workflow for animating a character using mocap data includes Motionbuilder and Live Characters. Motionbuilder handles the inverse kinematics and calculates where all the bones should be. If you try to directly map tracking data to the avatar's bones in Vizard it will not look correct.
Reply With Quote
  #2  
Old 06-30-2011, 01:56 PM
starlingstm starlingstm is offline
Member
 
Join Date: May 2011
Posts: 19
Lightbulb

That explains why my avatar's body is all over the place. I thought it was scaling and euler issues. Thanks.
Reply With Quote
Reply

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Vizard 4 Beta Testing farshizzo Announcements 0 02-01-2011 11:46 AM
Vizard 4 Beta Testing farshizzo Vizard 0 02-01-2011 11:46 AM
Vizard tech tip: Using the Python Imaging Library (PIL) Jeff Vizard 0 03-23-2009 12:13 PM
Can Vizard export data in XML format ginaty Vizard 3 02-26-2009 03:54 PM
Export from 3Ds Max to Vizard pattie Vizard 5 08-26-2006 12:20 PM


All times are GMT -7. The time now is 01:25 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC