![]() |
|
#1
|
|||
|
|||
Hi, Jeff, Thanks very much for your reply.
I export using the the units as it is illustrated. However, the model still can not be navigated. And the code in Vizard is very simple just as below: import viz viz.go() room=viz.add('C:\\Users\\Hengshan\\Desktop\\3d max model\\for vizard\\test1.IVE') I uploaded the 3ds file: http://www.adrive.com/public/dca76db...8831b6c92.html Thanks very much! Hengshan Last edited by hengshan.li; 01-10-2011 at 08:25 AM. |
#2
|
|||
|
|||
Hi Hengshan,
Regarding baked textures not showing up in Vizard, make sure the map is being output to the diffuse of a Standard material. For additonal information, refer to this knowledge base article: http://kb.worldviz.com/articles/1393#more-1393 I also took a look at your file. You have a scale issue. All models in Max are stored in generic units, unrelated to any real-world scale. The "System Unit Scale" setting tells Max how to translate its internal units to real world sizes. This is why changing the system unit does not acutally rescale anything. Create a box, and type in the values to make it 1 meter high, and you will see the problem. To fix the scene, use the Rescale World Units utility. It will ask for a scale factor. This depends on what the System Unit Scale was originally set to. The simplest way to get the correct scale factor is to use Google. Searching for "inches to meters" will give the result "1 inches = 0.0254 meters", for example. Last edited by Veleno; 01-10-2011 at 12:11 PM. |
![]() |
Thread Tools | |
Display Modes | Rate This Thread |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Vizard and OBJ Material Files | shivanangel | Vizard | 3 | 10-04-2013 06:11 AM |
Realistic Light and Shadows Using Vizard and 3DS Max | jde | Vizard | 4 | 07-13-2012 10:58 AM |
.3DS importing in Vizard and 3D Studio | jde | Vizard | 1 | 08-28-2009 03:14 PM |
Vizard tech tip: Using the Python Imaging Library (PIL) | Jeff | Vizard | 0 | 03-23-2009 11:13 AM |
Vizard tech tip: Text to Speech | Jeff | Vizard | 1 | 01-15-2009 09:39 PM |