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#1
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You can link the viewpoint to a mouse/keyboard tracker and apply a link operator to that:
Code:
import viz viz.go() gallery = viz.addChild('gallery.ive') import viztracker tracker = viztracker.KeyboardMouse6DOF() link = viz.link(tracker,viz.MainView) link.postEuler([180,0,0]) |
#2
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this could work. but how do you change the properties of viztracker? for example, if i only want movement in x and z (no flying), how do i reduce the degrees of freedom?
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