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#1
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Hello Veleno, I am trying to produce something similar to the Bloom Filter (which creates a glowing halo around bright objects) which is provided by PANDA3D. I don't know if Vizard has a plugin for doing this out of the box though.
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#2
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Hi Renato,
This sort of effect is typically done though shaders (occasionally it is also done through billboarded sprites). Vizard has support for GLSL vertex and fragment shaders. I don't have such a shader on hand, but you may be able to find one online if you don't want to program one yourself. Info on how glow shaders are implemented: http://www.gamasutra.com/view/featur...ltime_glow.php Info on writing shaders: http://www.opengl.org/code/category/C20 |
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