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#1
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Your example code is adding the render node to scene 2. Instead, you should add the render node to the main scene and have it render scene 2. The following change should do this:
Code:
renderNode=viz.addRenderNode() renderNode.setScene(2) |
#2
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![]() ![]() While I'm here I'd like to check whether it's possible to use or even trap the mouse / cursor in a scene other than the first one? |
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