WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rating: Thread Rating: 5 votes, 5.00 average. Display Modes
Prev Previous Post   Next Post Next
  #3  
Old 09-03-2009, 08:24 AM
jde jde is offline
Member
 
Join Date: Jul 2009
Location: Providence RI
Posts: 24
Hi Veleno,

Thanks!!

Turning off backface culling worked like a charm. I believe I also needed to check "Force 2-sided" in the rendering options to make sure that the walls show up when rendering the image.

Should I add the same shell modifier to all of the objects in the maze? (i.e. just highlight all objects and use the same shell modifier settings?)

I'll post some screenshots of the texture problems I'm having soon...

Thanks,
Jon
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Multiple Textures for Diffuse and Specularity Shader Issue shivanangel Vizard 1 05-11-2009 10:44 AM
Pick porblem with arrays shivanangel Vizard 3 08-27-2007 10:10 AM


All times are GMT -7. The time now is 11:25 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC