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Hello,
I'm not very experienced with 3d modeling, so please bear with me. ![]() I can't seem to get a .IVE export to keep the same textures it had in .max after a render. Here is the complete render in 3ds Max: ![]() Here are my export settings: ![]() And here is what the model looks like in Vizard: ![]() Can anyone tell me what I'm doing wrong here? Thanks in advance! |
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Thread | Thread Starter | Forum | Replies | Last Post |
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