WorldViz User Forum  

Go Back   WorldViz User Forum > Vizard

 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 11-18-2008, 12:36 PM
shivanangel shivanangel is offline
Member
 
Join Date: Feb 2006
Location: New Jersey
Posts: 182
Max -> Vizard, Two Sided Textures

Hello,

I am trying to move textures from Max to Vizard using the IVE format.
In Max I have set up a series of planes with grass textures.
These textures are .tga files with an alpha channel.

My aim is to create a forest with a bunch of these grass textures at
perpendicular to one another.

My problem is that regardless of the settings I have so far put into Max
my planes come out in Vizard with only one side visible. If I move
to the opposite side the grass planes completely disappear.

Is there a simple flag I can set to enable 2-sided textures?

Thanks,
George
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Vizard and Augmented Reality realvision Vizard 4 04-04-2008 11:59 AM
Vizard won't run wouters Vizard 5 02-05-2008 12:12 PM
Fall 2007 release of Vizard R3 3 D Announcements 0 10-15-2007 05:50 PM
Matlab and Vizard brystewa Vizard 1 09-18-2006 04:11 PM
Exporting from Maya to Vizard jfreeman Vizard 2 06-30-2005 03:14 PM


All times are GMT -7. The time now is 04:03 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Copyright 2002-2023 WorldViz LLC