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#2
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Here is a sample script that spins a ball around a center. There are many ways to do this, this example simply sets the center of the ball away from the origin.
Code:
import viz viz.go() RADIUS = 2 CENTER = [0,0,0] ball = viz.add('ball.wrl') ball.center(-RADIUS,0,0) ball.translate(CENTER[0]+RADIUS,CENTER[1],CENTER[2]) ball.addAction(vizact.spin(0,1,0,90)) viz.add('tut_ground.wrl') viz.MainView.move(0,0,-10) |
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