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Linking avatar 'bones' to a position tracker.
We are using inertiaCube^2 sensors and we want to link several bones of the avatar to several sensors in order to have control over these bones in the virtual world for a research experiment. We were wondering if there is any helper functions that would aid us in this or if we need to resort to using the raw sensor data and trying to figure out how to get the limbs of the avatars ourselves. Thanks for your time.
Zach |
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