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			#2  
			
			
			
			
			
		 
		
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			If you have the latest BETA version you can do the following: 
		
		
		
		
		
		
		
		
	
	Code: 
	pos = line.getVertex(0) #Get raw position of vertex 0 Code: 
	pos = viz.Vector(line.getVertex(0)) pos = pos * line.getMatrix()  | 
		
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