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Animations are best made in another program (such as Blender) and then played back in Vizard. You can trigger the animation playback from built-in animations using code similar to this:
door = vizfx.addChild('DoorAnimated.osgb') door.setPosition(0, 0, 5) door.setAnimationSpeed(0.5) door.setAnimationState(0) door.setAnimationFrame(100) door.setAnimationLoopMode(viz.OFF) See the C:\Program Files\WorldViz\Vizard8\resources\piazza_animations .osgb for an example of this There are also some limited particle based animations available in the Inspector tool. |
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animation, bottle, glass, liquids, simulation |
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