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			Animations are best made in another program (such as Blender) and then played back in Vizard. You can trigger the animation playback from built-in animations using code similar to this: door = vizfx.addChild('DoorAnimated.osgb') door.setPosition(0, 0, 5) door.setAnimationSpeed(0.5) door.setAnimationState(0) door.setAnimationFrame(100) door.setAnimationLoopMode(viz.OFF) See the C:\Program Files\WorldViz\Vizard8\resources\piazza_animations .osgb for an example of this There are also some limited particle based animations available in the Inspector tool. | 
| Tags | 
| animation, bottle, glass, liquids, simulation | 
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