![]() |
#4
|
|||
|
|||
Hi Armo,
You will still need to choose "body[0]" when exporting both the "casual02_m_highpoly.CRF" and "casual02_m_highpoly01.CRF" hence the "hair_trasparent[1]" is not an existing tga texture. Best, Kevin |
Tags |
animation, avatar, cal3d, export, morphto |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Error using CMF export from 3ds max to cal3d in some avatars | disbeat | Vizard | 4 | 04-15-2014 11:40 PM |
Cal3D avatars | Adam.Grey | Vizard | 2 | 01-18-2012 01:52 PM |
Problems exporting with Cal3D | Deltcho | Vizard | 1 | 08-03-2010 03:27 PM |
importing avatars with cal3d | marcoleon | Vizard | 15 | 04-28-2006 04:48 PM |
Using Cal3d Avatars | zachhendershot | Vizard | 4 | 01-27-2004 10:26 AM |