![]() |
#2
|
|||
|
|||
Yes, you could create the scene using Vizard 5 and the new effects library. Take a look at the 3ds Max workflow documentation. Shaders are also supported with older versions of Vizard but you would need to supply the OpenGL shader code.
|
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Oculus Rift and 360 Panorama with Vizard Lite Edition | mshukun | Vizard | 4 | 11-10-2015 11:17 AM |
Realistic Light and Shadows Using Vizard and 3DS Max | jde | Vizard | 4 | 07-13-2012 10:58 AM |
Vizard 4 Beta Testing | farshizzo | Announcements | 0 | 02-01-2011 10:46 AM |
Vizard 4 Beta Testing | farshizzo | Vizard | 0 | 02-01-2011 10:46 AM |
Vizard tech tip: Using the Python Imaging Library (PIL) | Jeff | Vizard | 0 | 03-23-2009 11:13 AM |