#1
|
|||
|
|||
Update on exporting from Maya to Vizard?
I understand that Vizard is 3DsMax - centric, and that's fine. However, here at RIT, many of our students are trained initially on Maya. One of my students has been struggling to export a bump mapped maze from Maya into Vizard. I wonder if anyone has had any luck exporting models with bump mapping from Maya to Vizard. If so, what file type did you use? Or, has anyone tried to export an OSGB file from Maya with one of the 3rd party plugins available on the 'net?
- gD |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Demystifying exporting light maps from 3ds Max to Vizard? | dproeder | Vizard | 1 | 06-14-2013 01:34 PM |
vizard suport maya 2010? or collada? for bone animation | Darkmax | Vizard | 2 | 09-02-2010 01:48 PM |
Vizard tech tip: Using the Python Imaging Library (PIL) | Jeff | Vizard | 0 | 03-23-2009 11:13 AM |
Exporting from Maya in Vizard | Elittdogg | Vizard | 2 | 04-03-2008 07:51 AM |
Exporting from Maya to Vizard | jfreeman | Vizard | 2 | 06-30-2005 02:14 PM |