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Hi Frank
Thanks for your detailed response. Here it is a sample code, Code:
import viz #viz.setOption('viz.fullscreen', '1') viz.go() [WindowWidth, WindowHeight] = viz.window.getSize() SignSize = WindowWidth * 0.0625 SignCentre = [WindowWidth / 2.0, WindowHeight / 2.0] SignRadius = WindowHeight / 4.0 ... Yes, the screen changes back to a 600 x 800 window after 30s when it is a Lite version. By then, I have adjusted everything and rendered the first screen. This is a very basic query that one would expect from such applications to be able to support. For a work-around I have specified a flag at the beginning of my code to adjust the screen according to the computer. I might later change it to a more elaborated solution querying an identification ID such as MAC. Thanks again for your suggestions. Greetings Amir |
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