![]() |
|
#4
|
|||
|
|||
|
Jeff any idea if I can create objects that fit around the disc holder and apply physics shapes to that, but still be able to grab the object? Any time a link them the objects either go nuts or I cannot use the GrabHand function.....
|
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Physics: Ball Bounces Unexpectly Based Upon Size + Ring Collision Shape | mhead10 | Vizard | 3 | 11-02-2012 02:44 PM |
| help with augmented reality and physics | Darkmax | Vizard | 1 | 06-12-2010 04:26 PM |
| RE:Slide Joints and physics optimization | nige777 | Vizard | 4 | 06-22-2009 05:21 PM |
| Physics and Haptics | jalvarez | Vizard | 3 | 07-16-2008 04:03 PM |
| collision with physics enabled | joeymax | Vizard | 2 | 04-17-2008 03:49 PM |